![]() ![]() Specter played a big role in shaping the Thief franchise of old, as well as creating both Deus Ex and the original System Shock with Looking Glass Studios. Spector’s last gaming venture, the Epic Mickey franchise, might not have been the swan song he had hoped to finish his career one, but his contribution to this industry can’t be understated. Working on System Shock was one of the most fulfilling things I’ve done in my career and it’s hard to describe how much I’m looking forward to sharing with players what SHODAN has been up to since the last game was released.” But when the opportunity to have a bigger role in bringing Underworld Ascendant to life, as well as playing in the System Shock universe once again, helping to bring these games to a 21st century audience, I just couldn’t say no. “I’ve loved working with students as Director of the Denius-Sams Gaming Academy in the University of Texas’ Moody College of Communication. Spector’s return comes after a three year break from game development, during which he pursued academic research and held small advisory roles within Otherside. Veteran game designer Warren Spector has announced that he has joined Otherside Entertainment as Studio Director, overseeing the development of a sequel to a series he helped initially create. Yesterday, however, the project got infinitely more interesting. That much was made clear by developers Otherside Entertainment who revealed the highly anticipated sequel to the 90s cult classic late last year, along with a progress report on their already well into development Ultima spiritual successor, Underworld Ascendant.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |